# `GameServer.Quests.Reward`
[🔗](https://github.com/appsinacup/game_server/blob/v1.0.26/lib/game_server/quests/reward.ex#L1)

Quest reward struct from GameServer.

This is a stub module for SDK type definitions. The actual struct
is provided by GameServer at runtime.

## Fields

- `type` - `"currency"` (paid via Economy) or `"item"` (via Inventory)
- `code` - Currency or item code (string)
- `amount` - Amount granted (integer, default 1)

# `t`

```elixir
@type t() :: %GameServer.Quests.Reward{
  amount: pos_integer(),
  code: String.t(),
  type: String.t()
}
```

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*Consult [api-reference.md](api-reference.md) for complete listing*
